Cities Skylines Review
Cities is a turbocharged Simcity. As usual you have your 3 main types of road, which are the starting point of any city. There’s the 2 lane road, 4 lane and 6 lane. The first thing you’ll learn is that cities isn’t like the simulators of old. You can’t just build a town with the biggest roads. You have to plan your city. Otherwise you get seriously bad traffic. And bad traffic means services are unable to get to emergencies, trucks can’t deliver goods and eventually your little rural town (the stage you’ll get to with all 6 lane roads) collapses.
Building roads and buildings is only the beginning. As a city planner you have to consider what policies you’ll set: will you legalise recreational use for a tourist boost? Or encourage biking? Or maybe raise taxes in the rich areas? The district tool allows you to set what polices are active in what areas you want.
All this is good, but perhaps you’re worried that after a few plays, cities skylines will lose its re-playability. For this problem, Paradox gave us “unlimited money” and “unlock all” mods. This adds a new level to the game. Can you design a realistic looking city that functions well? Without limited money hindering your construction, you can build your city in any way you like. If you want to try completely pedestrianise you city, or introduce bus lanes from the very start, you can.
C:S has superb mod compatibility. A list of some must have mods (play the vanilla version a few times first so you can really appreciate the mods): Traffic Manager, Traffic ++, unlock all 25 squares, Airport roads, More Beautification. When you’ve got bored of the mods, you can then start downloading (all from steam workshop) assets. Fancy having the Berlin Tv Tower, or the CN Tower in your city? They’re all available! Just don’t download too many, because that’ll make your game crash (just the assets).
C:S promises a thought provoking, fun, engaging game. If you were out of city simulation by Simcity (dare I mention the name), take a leap of faith and play C:S. Just some of the projects I’ve worked on recently are building a coastal city, with the CBD along the coast, with an advanced airport and port nearby; a giant “three part” city with three CBDs.
I love C:S and with university starting again today, I fear I’ll fail my degree :/.