Paradox Stellaris: Aiming for the Stars pt. 1
Paradox released a new video today about Stellaris: Aiming for the Stars pt. 1
Stellaris is the new Paradox grand-strategy game similar to Europa Universalis 4 and Victoria 2. It is a new addition to the long list of space strategy games that have come out recently, including Master Of Orion. It is due to be released for Windows, Mac, and Linux PCs on May 9, 2016. Henrik Fâhraeus, the game director, says in “Stellaris: Aiming for the Stars pt. 1” that Stellaris fits well with the previous historical strategy games Paradox has released because “science fiction is history in the future”. The developers of Stellaris discuss the game in the video. Some of the key features are that the game can be “whatever you want in to be”.
You can focus on conquest, or diplomacy, or strategy. There will be huge universes to explore – up to 1000 stars in game. Each may be different types of starts, with almost endless possibilities of configurations. Some may have rare resources that others don’t for example. The game will form three stages – exploration, contact, conflict. They want you to start off small so they can ease you into the game. One of the things we saw in the background of the video is the ability to customize your ships. Paradox sees the future of gaming as having procedurally generated and immersive content. Paradox is truly aiming for the stars with Stellaris and we are all hoping the reach those starts and their engines don’t fizzle out.
Stellaris is the new science fiction strategy game from Paradox Development Studio, the creators of Crusader Kings, Europa Universalis and Hearts of Iron. This will be the first strategy game from PDS that is rooted not in the past, but the future, as you guide a species of your design to power and glory in the depths of space. With randomly created opponents and procedurally generated star systems, no two games can ever play out the same way.
For more information about Stellaris, visit www.stellarisgame.com