An ambitious post-apocalyptic city-building game: Atomic Society
Atomic Society is a city-building game designed by Far Road Games. It managed to pass through Steam Greenlight in 16 days but unfortunately their Kickstarter didn’t go as well as planned, so they are relying on their Pre-Alpha release in a few weeks time. From what we’ve seen of the game, it looks like it’ll be really good fun. Imagine Planetbase, Banished or Villagers but with another level of depth – every new survivor who comes to your post-apocalyptic town will have unique traits. As these survivors act is certain ways, you get to deal with it – do you want an anarchistic society or a cruel tyranny that executes those who step out of line? This is what makes the game so ambitious, yet so promising.
The main feature of Atomic Society that sets it apart from other strategy, city-building games is the ability to form a society with different values and beliefs. You’ll have to deal with real life issues and take a stand or let them slide. In the gameplay walkthrough, already, before the town has set up properly, there are murderers who kill other survivors. This gives you a little bit of an idea about what sort of game Atomic Society will be. In Banished, your biggest challenge is surviving the seasons, in Planetbase, your biggest challenge is feeding your population and producing spare parts, in Atomic Society, your biggest challenge will be keeping your people under control – essentially suppressing an ongoing internal conflict.
Scott MacDowall, the creative director at Far Road Games, assured us that although the game’s trait system and mechanics are complex, the UI related to this will not be. They aim to make an accessible system for players to use. As he put it “Imagine 6-7 playing cards laid before you, each with a different life or death decision on them. The issue is complex. Picking a card is not complex.” You will have a character that you can control but if you don’t want to, he/she will just do his/her own thing. Atomic Society aims to have a wide range of buildings, a complex society and a huge variety of daunting, post-apocalyptic maps. The game will be released for pre-alpha later this month. The game will be DRM free so you’ll all be able to try a demo and see if you like it before buying the game and supporting Far Road Games. We are really excited to see the game develop. Atomic Society looks like it’ll be a complex, deep city-building and society-simulation game that will push the genre’s boundaries to the limit. Subscribe to r/AtomicSociety for updates.
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